package com.TetrisII.extra.model;

import com.TetrisII.entities.Shape;

/**
 * 炸弹数组，可以消灭两行。
 * 
 * @author Administrator
 *
 */
public class BoomShape extends Shape {
	private int[][] boomShape = new int[][] { { 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 },
			{ 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 }, { 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 },
			{ 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 } };
/**
 * 构造初始化
 */
	public BoomShape() {
		super.setShapes(boomShape);
	}

}